Triple
T37661963
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Wandering Trader (Minecraft) |
E937736
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | villager-like merchant |
C483
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: villager-like merchant Context triple: [Wandering Trader (Minecraft), instanceOf, villager-like merchant]
-
A.
merchant’s house
A merchant’s house is a well-appointed urban dwelling that combines residential living spaces with areas for conducting trade, storing goods, and managing the business affairs of a merchant.
-
B.
merchant guild
A merchant guild is an organized association of traders and businesspeople who collaborate to regulate commerce, protect mutual interests, and maintain standards within a particular market or region.
-
C.
villager enemy
A villager enemy is a hostile non-player character resembling a common townsfolk who opposes the player, often using simple tools, mob tactics, or local knowledge to attack or hinder progress.
-
D.
merchant
chosen
A merchant is an individual or business entity that buys goods or services in bulk and sells them, often at a profit, to consumers or other businesses within a market or trade network.
-
E.
member of merchant family
A member of a merchant family is an individual born or integrated into a household whose primary livelihood and social identity are rooted in trade, commerce, and the management of goods or financial transactions.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ed6df7c8190b018e5baea716ceb |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:18 p.m.