Triple

T37540184
Position Surface form Disambiguated ID Type / Status
Subject Lake of Kalandra E933305 entity
Predicate endgameIntegration P188225 FINISHED
Object maps LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: maps | Statement: [Lake of Kalandra, endgameIntegration, maps]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: endgameIntegration
Context triple: [Lake of Kalandra, endgameIntegration, maps]
  • A. endgameContentFor
    Indicates that something serves as endgame content designed for a particular game, mode, or player progression stage.
  • B. ElamEnding
    Indicates that an entity marks the end or termination of something related to Elam (e.g., an Elam-related period, event, or process).
  • C. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • D. gameEngineUsage
    Indicates that one entity (such as a project or product) uses or is built upon a particular game engine.
  • E. hasGameEndCondition
    Indicates that an entity specifies the condition or set of conditions under which a game is considered finished or concluded.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec999288190ae26ec7b6aea7046 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fba5eec0448190a5e6f0c43fdcd0e3 completed May 6, 2026, 8:34 p.m.
PD Predicate disambiguation batch_69fba34edd548190bfa980e6e16e0a88 completed May 6, 2026, 8:23 p.m.
PDg Predicate description generation batch_69fba5ee00fc81909be7b947a3f95034 completed May 6, 2026, 8:34 p.m.
Created at: May 3, 2026, 4:17 p.m.