Triple
T37515907
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Eternal One |
E932632
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | character class in World of Warcraft lore |
C32880
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: character class in World of Warcraft lore Context triple: [Eternal One, instanceOf, character class in World of Warcraft lore]
-
A.
character class
A character class is a category or archetype in role-playing games that defines a character’s abilities, strengths, weaknesses, and typical role in gameplay.
-
B.
character from Warcraft franchise
chosen
A character from the Warcraft franchise is a fictional individual—such as a hero, villain, or supporting figure—who exists within the Warcraft universe’s lore, games, and media, possessing distinct abilities, backstory, and affiliations with its various races and factions.
-
C.
character group in Tolkien legendarium
A character group in the Tolkien legendarium is a collection of individuals—such as races, cultures, or fellowships—united by shared lineage, purpose, or identity within the mythic world of Middle-earth and beyond.
-
D.
Hearthstone character
A Hearthstone character is a digital card-based hero or minion with specific abilities, stats, and traits that players use strategically in matches within the Hearthstone game.
-
E.
Hearthstone hero class
A Hearthstone hero class is a distinct playable archetype that defines a player's unique hero power, card pool, and strategic playstyle within the game.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec730988190b5aa4f9cb9afd518 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:17 p.m.