Triple
T37514854
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Grinding Gear Games |
E932608
|
entity |
| Predicate | gameplayElementInPathOfExile |
P52035
|
FINISHED |
| Object | skill gem system |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: skill gem system | Statement: [Grinding Gear Games, gameplayElementInPathOfExile, skill gem system]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: gameplayElementInPathOfExile Context triple: [Grinding Gear Games, gameplayElementInPathOfExile, skill gem system]
-
A.
gameElement
chosen
Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.
-
B.
soulGemLocationGame
Indicates the in-game location or container where a particular soul gem is currently found or stored.
-
C.
hasRitualElements
Indicates that one entity incorporates, contains, or is characterized by ritualistic components, practices, or features associated with formalized ceremonies or rites.
-
D.
featuresTreasureHunt
Indicates that something includes or offers a treasure hunt activity or experience.
-
E.
inGameLoreSource
Indicates that the information or content originates from narrative or explanatory material within the game’s own lore or story universe.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec730988190b5aa4f9cb9afd518 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fcc7338120819081cb46547d60f2cb |
completed | May 7, 2026, 5:09 p.m. |
| PD | Predicate disambiguation | batch_69fcc58566a0819082d5ea36e03bf0c6 |
completed | May 7, 2026, 5:01 p.m. |
Created at: May 3, 2026, 4:17 p.m.