Triple
T37467553
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Edge of Nowhere |
E931068
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | third-person video game |
C7524
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: third-person video game Context triple: [Edge of Nowhere, instanceOf, third-person video game]
-
A.
third-person shooter video game
A third-person shooter video game is an action game where players control a character visible on-screen from a camera positioned behind or around them, focusing on ranged combat with firearms or similar weapons.
-
B.
single-player video game
A single-player video game is an interactive digital experience designed for one person to play alone, focusing on individual progression, story, and challenges without requiring other human players.
-
C.
video game
chosen
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
D.
fictional video game
A fictional video game is an imagined interactive digital experience, including its world, rules, characters, and mechanics, that exists only as a concept rather than an actual playable product.
-
E.
third-person shooter series
A third-person shooter series is a collection of related video games in which players control a character viewed from a perspective outside and behind the avatar, focusing on ranged combat and action-oriented gameplay across multiple installments.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec2af148190897d101070d7f415 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:17 p.m.