Triple

T37464414
Position Surface form Disambiguated ID Type / Status
Subject Rumble Run E930997 entity
Predicate gameModeCategory P46484 FINISHED
Object adventure mode LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: adventure mode | Statement: [Rumble Run, gameModeCategory, adventure mode]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameModeCategory
Context triple: [Rumble Run, gameModeCategory, adventure mode]
  • A. gameModeDesign
    Indicates that one entity defines or specifies the rules, structure, or configuration of a particular game mode for another entity.
  • B. primaryGameMode chosen
    Indicates the main or default game mode associated with a particular game or gaming context.
  • C. gameModeRelevance
    Indicates how strongly or in what way something is related or applicable to a particular game mode.
  • D. gameModeRule
    Indicates a rule or constraint that defines how a particular game mode operates or is played.
  • E. appearsInGameMode
    Indicates that an entity is present, available, or featured within a specified game mode.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbbc49da8c8190902bbb05d2477cab completed May 6, 2026, 10:10 p.m.
PD Predicate disambiguation batch_69fbb13f34b08190bbbb220ac1e6e666 completed May 6, 2026, 9:23 p.m.
Created at: May 3, 2026, 4:17 p.m.