Triple

T37460506
Position Surface form Disambiguated ID Type / Status
Subject Loatheb E930904 entity
Predicate artist P184 FINISHED
Object Samwise Didier
Samwise Didier is a prominent Blizzard Entertainment art director and illustrator known for shaping the distinctive visual style of games like Warcraft and StarCraft.
E2236411 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Samwise Didier | Statement: [Loatheb, artist, Samwise Didier]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Samwise Didier
Triple: [Loatheb, artist, Samwise Didier]
Generated description
Samwise Didier is a prominent Blizzard Entertainment art director and illustrator known for shaping the distinctive visual style of games like Warcraft and StarCraft.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fb8e35193481908bc36fa232efea92 completed May 6, 2026, 6:53 p.m.
NED1 Entity disambiguation (via context triple) batch_6a40afd082848190b9369602c32d4eaa completed June 28, 2026, 5:23 a.m.
NEDg Description generation batch_6a40b28343e8819081b5ec941e7f11fa completed June 28, 2026, 5:34 a.m.
NED2 Entity disambiguation (via description) batch_6a40b2c2a0bc8190a89aa440a286acc1 completed June 28, 2026, 5:36 a.m.
Created at: May 3, 2026, 4:17 p.m.