Triple

T37458019
Position Surface form Disambiguated ID Type / Status
Subject Totemic Call E930847 entity
Predicate instanceOf P0 FINISHED
Object Game Mechanic C22084 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Game Mechanic
Context triple: [Totemic Call, instanceOf, Game Mechanic]
  • A. game mechanic chosen
    A game mechanic is a rule or system that defines how players interact with a game’s world, elements, and objectives to create meaningful play.
  • B. gaming complex
    A gaming complex is a large, multi-purpose entertainment facility that offers a variety of gaming experiences—such as video games, esports arenas, arcade machines, and sometimes gambling—alongside supporting amenities like food, beverages, and social spaces.
  • C. dynamic game
    A dynamic game is a strategic interaction among multiple decision-makers that unfolds over time, where players’ choices at each stage can depend on past actions and information, influencing future payoffs and outcomes.
  • D. mathematical game
    A mathematical game is a structured activity or problem governed by explicit rules in which players make decisions or moves, often analyzed using mathematical concepts such as strategy, probability, and optimization.
  • E. event in a video game
    An event in a video game is a discrete occurrence or trigger—often time-based, player-driven, or system-generated—that changes the game state, prompts responses, or advances gameplay or narrative.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
Created at: May 3, 2026, 4:17 p.m.