Triple

T3744686
Position Surface form Disambiguated ID Type / Status
Subject Dijkstra E79781 entity
Predicate notableWork P4 FINISHED
Object A Discipline of Programming
A Discipline of Programming is a seminal 1976 book by Edsger W. Dijkstra that rigorously develops program construction using formal mathematical reasoning and correctness proofs.
E385270 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: A Discipline of Programming | Statement: [Dijkstra, notableWork, A Discipline of Programming]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: A Discipline of Programming
Context triple: [Dijkstra, notableWork, A Discipline of Programming]
  • A. Hoare logic
    Hoare logic is a formal system in computer science used to reason rigorously about the correctness of computer programs using logical assertions about program states.
  • B. Algorithms + Data Structures = Programs
    "Algorithms + Data Structures = Programs" is a classic computer science textbook by Niklaus Wirth that systematically teaches how combining appropriate data structures with algorithms leads to effective and efficient programs.
  • C. Compilers: Principles, Techniques, and Tools
    Compilers: Principles, Techniques, and Tools is a foundational computer science textbook that systematically covers the theory and practice of compiler design and implementation.
  • D. The Art of Computer Programming
    The Art of Computer Programming is Donald Knuth’s seminal multi-volume work that rigorously analyzes algorithms and data structures, widely regarded as one of the most influential and comprehensive texts in computer science.
  • E. The Logic of Computer Programming
    The Logic of Computer Programming is a foundational textbook in theoretical computer science that rigorously develops methods for specifying, proving, and reasoning about the correctness of computer programs.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: A Discipline of Programming
Triple: [Dijkstra, notableWork, A Discipline of Programming]
Generated description
A Discipline of Programming is a seminal 1976 book by Edsger W. Dijkstra that rigorously develops program construction using formal mathematical reasoning and correctness proofs.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: A Discipline of Programming
Target entity description: A Discipline of Programming is a seminal 1976 book by Edsger W. Dijkstra that rigorously develops program construction using formal mathematical reasoning and correctness proofs.
  • A. Hoare logic
    Hoare logic is a formal system in computer science used to reason rigorously about the correctness of computer programs using logical assertions about program states.
  • B. Algorithms + Data Structures = Programs
    "Algorithms + Data Structures = Programs" is a classic computer science textbook by Niklaus Wirth that systematically teaches how combining appropriate data structures with algorithms leads to effective and efficient programs.
  • C. Compilers: Principles, Techniques, and Tools
    Compilers: Principles, Techniques, and Tools is a foundational computer science textbook that systematically covers the theory and practice of compiler design and implementation.
  • D. The Art of Computer Programming
    The Art of Computer Programming is Donald Knuth’s seminal multi-volume work that rigorously analyzes algorithms and data structures, widely regarded as one of the most influential and comprehensive texts in computer science.
  • E. The Logic of Computer Programming
    The Logic of Computer Programming is a foundational textbook in theoretical computer science that rigorously develops methods for specifying, proving, and reasoning about the correctness of computer programs.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ad8b115610819095b02007da5ca3cb completed March 8, 2026, 2:43 p.m.
NER Named-entity recognition batch_69adcb58c9048190a055d1f4a7e6b699 completed March 8, 2026, 7:17 p.m.
NED1 Entity disambiguation (via context triple) batch_69b4db29b2288190932923a6bf1a7e8e completed March 14, 2026, 3:51 a.m.
NEDg Description generation batch_69b4df07a5b88190ab88e1f644c1bf53 completed March 14, 2026, 4:07 a.m.
NED2 Entity disambiguation (via description) batch_69b4dfa6d7c4819083cad94e23fe7c8b completed March 14, 2026, 4:10 a.m.
Created at: March 8, 2026, 3:34 p.m.