Triple
T37304166
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Xbox and Bethesda Games Showcase 2021 |
E926033
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game press conference |
C42629
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game press conference Context triple: [Xbox and Bethesda Games Showcase 2021, instanceOf, video game press conference]
-
A.
video game industry event
chosen
A video game industry event is a planned gathering where developers, publishers, hardware makers, media, and fans come together to showcase, promote, and discuss video games, technologies, and related business opportunities.
-
B.
video game presentation
A video game presentation is a structured showcase that visually and verbally highlights a game's core concepts, mechanics, aesthetics, and unique selling points to inform or persuade an audience.
-
C.
video game review show
A video game review show is a program that evaluates and critiques video games, providing opinions, analysis, and recommendations to help viewers decide what to play.
-
D.
video game exhibition
A video game exhibition is a curated event or space where video games, their history, technology, art, and cultural impact are showcased through playable demos, displays, and interactive experiences for public engagement.
-
E.
video game podcast
A video game podcast is an audio show where hosts discuss, analyze, and share news, opinions, and experiences related to video games and gaming culture.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76eb1bc508190924e9fa5d8acdeb3 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:16 p.m.