Triple

T37150613
Position Surface form Disambiguated ID Type / Status
Subject Simon (Dungeons & Dragons: Honor Among Thieves) E920350 entity
Predicate instanceOf P0 FINISHED
Object Dungeons & Dragons character C49799 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Dungeons & Dragons character
Context triple: [Simon (Dungeons & Dragons: Honor Among Thieves), instanceOf, Dungeons & Dragons character]
  • A. Dungeons & Dragons monster
    A Dungeons & Dragons monster is a fantastical creature, entity, or adversary defined by game statistics, abilities, and lore, used by the Dungeon Master to challenge and enrich players’ adventures.
  • B. Dungeons & Dragons licensed product
    A Dungeons & Dragons licensed product is any officially authorized item—such as books, games, accessories, or digital content—that uses the D&D brand, settings, or rules under a formal license from its rights holder.
  • C. Dungeons & Dragons location
    A Dungeons & Dragons location is a distinct, narrative-rich setting—such as a town, dungeon, wilderness, or planar realm—designed to host adventures, encounters, and exploration within the game world.
  • D. fantasy hero chosen
    A fantasy hero is a courageous protagonist, often possessing extraordinary abilities or destiny, who embarks on perilous quests in a magical or mythical world to confront evil and restore balance.
  • E. board game character
    A board game character is a distinct, often themed persona or token within a board game that represents a player’s role, abilities, and progression in the game’s world and mechanics.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e9f87c08190b4c8f7fafbd8345a completed May 3, 2026, 3:49 p.m.
Created at: May 3, 2026, 4:15 p.m.