Triple
T36955950
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Enslaved: Odyssey to the West |
E914187
|
entity |
| Predicate | DLCFeature |
P39175
|
FINISHED |
| Object | Pigsy’s Perfect 10 features Pigsy as playable character |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Pigsy’s Perfect 10 features Pigsy as playable character | Statement: [Enslaved: Odyssey to the West, DLCFeature, Pigsy’s Perfect 10 features Pigsy as playable character]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: DLCFeature Context triple: [Enslaved: Odyssey to the West, DLCFeature, Pigsy’s Perfect 10 features Pigsy as playable character]
-
A.
hasDLC
chosen
Indicates that one entity includes, is associated with, or is supplemented by another entity as downloadable content.
-
B.
dynamicFeatures
Indicates that an entity possesses or supports features whose presence, behavior, or configuration can change at runtime or in response to varying conditions.
-
C.
featureOfReleases
Indicates that certain features are associated with, included in, or introduced as part of specific releases.
-
D.
designedFeature
Indicates that one entity is a feature or component intentionally planned, created, or specified by another entity as part of a design.
-
E.
notableGameFeature
Indicates that a particular game feature is especially significant, distinctive, or noteworthy in the context of the game.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8b28848190abd81fe7a7374910 |
completed | May 3, 2026, 3:49 p.m. |
| NER | Named-entity recognition | batch_69fa0a7b00948190a257273d9968c5d7 |
completed | May 5, 2026, 3:19 p.m. |
| PD | Predicate disambiguation | batch_69f9fec9c9488190ae2a349651a02782 |
completed | May 5, 2026, 2:29 p.m. |
Created at: May 3, 2026, 4:13 p.m.