Triple

T36549433
Position Surface form Disambiguated ID Type / Status
Subject Hammer of Sauron E901218 entity
Predicate instanceOf P0 FINISHED
Object boss enemy C31595 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: boss enemy
Context triple: [Hammer of Sauron, instanceOf, boss enemy]
  • A. boss character chosen
    A boss character is a powerful, often climactic adversary in a game or story that presents a significant challenge and typically guards key progress, rewards, or narrative milestones.
  • B. enemy
    An enemy is an opposing character or force that actively seeks to hinder, harm, or defeat the player or protagonist within a game or narrative.
  • C. Mario enemy
    A Mario enemy is any antagonistic character or creature in the Mario universe designed to obstruct, harm, or challenge the player as they progress through levels.
  • D. Attack beast
    An Attack Beast is a powerful, often aggressive creature or entity designed or trained primarily for offensive combat, dealing high damage to enemies through physical or magical means.
  • E. Doom monster
    A Doom monster is a hostile, often demonic entity in the Doom universe designed to challenge players with distinct attack patterns, behaviors, and vulnerabilities.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e61217081908b79d610fe67b013 completed May 3, 2026, 3:48 p.m.
Created at: May 3, 2026, 4:11 p.m.