Triple
T36549433
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Hammer of Sauron |
E901218
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | boss enemy |
C31595
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: boss enemy Context triple: [Hammer of Sauron, instanceOf, boss enemy]
-
A.
boss character
chosen
A boss character is a powerful, often climactic adversary in a game or story that presents a significant challenge and typically guards key progress, rewards, or narrative milestones.
-
B.
enemy
An enemy is an opposing character or force that actively seeks to hinder, harm, or defeat the player or protagonist within a game or narrative.
-
C.
Mario enemy
A Mario enemy is any antagonistic character or creature in the Mario universe designed to obstruct, harm, or challenge the player as they progress through levels.
-
D.
Attack beast
An Attack Beast is a powerful, often aggressive creature or entity designed or trained primarily for offensive combat, dealing high damage to enemies through physical or magical means.
-
E.
Doom monster
A Doom monster is a hostile, often demonic entity in the Doom universe designed to challenge players with distinct attack patterns, behaviors, and vulnerabilities.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e61217081908b79d610fe67b013 |
completed | May 3, 2026, 3:48 p.m. |
Created at: May 3, 2026, 4:11 p.m.