Triple

T3649058
Position Surface form Disambiguated ID Type / Status
Subject Super Mario 3D World E77373 entity
Predicate hasPlayableCharacter P43877 FINISHED
Object Toad E75271 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Toad | Statement: [Super Mario 3D World, hasPlayableCharacter, Toad]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Toad
Context triple: [Super Mario 3D World, hasPlayableCharacter, Toad]
  • A. Toad
    Toad is a wealthy, impulsive, and adventure-loving character from Kenneth Grahame’s "The Wind in the Willows," known for his reckless enthusiasm and comic misadventures.
  • B. Toad chosen
    Toad is a loyal, mushroom-capped resident of the Mushroom Kingdom in the Super Mario franchise, known for assisting Mario and his friends on their adventures.
  • C. Goomba
    Goomba is a common mushroom-like enemy from the Super Mario video game series, known for walking straight toward the player and being easily defeated by a jump.
  • D. Frog
    Frog is the internal codename used by Apple for the Macintosh SE personal computer during its development.
  • E. Koopa Troopa
    Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ad85de1b988190a45f8dbfebc806fc completed March 8, 2026, 2:21 p.m.
NER Named-entity recognition batch_69adc38c22548190a271a69fb832a5a8 completed March 8, 2026, 6:44 p.m.
NED1 Entity disambiguation (via context triple) batch_69b4e4dcd15c8190a763363adb7740c4 completed March 14, 2026, 4:32 a.m.
Created at: March 8, 2026, 3:24 p.m.