Triple
T36471809
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Nebamun hunting in the marshes |
E898556
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | ancient Egyptian tomb painting fragment |
C6506
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: ancient Egyptian tomb painting fragment Context triple: [Nebamun hunting in the marshes, instanceOf, ancient Egyptian tomb painting fragment]
-
A.
ancient Egyptian artifact
chosen
An ancient Egyptian artifact is a physical object created or used in ancient Egypt that reflects the civilization’s religious beliefs, daily life, artistic styles, or technological achievements.
-
B.
ancient Egyptian tomb element
An ancient Egyptian tomb element is any architectural, decorative, or functional component—such as chambers, corridors, sarcophagi, wall reliefs, or burial goods—designed to house and protect the deceased and support their journey in the afterlife.
-
C.
Bronze Age wall painting
A Bronze Age wall painting is a mural artwork created on architectural surfaces during the Bronze Age, typically depicting religious, ceremonial, or everyday scenes using mineral pigments on plaster.
-
D.
painting fragment
A painting fragment is a remaining portion of a once-complete painted artwork, preserving only part of its original composition, surface, or support.
-
E.
ancient Egyptian coffins
Ancient Egyptian coffins are elaborately decorated burial containers designed to protect and honor the deceased in the afterlife, often inscribed with religious texts and symbolic imagery.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e58ebd88190b75d9b169b59d793 |
completed | May 3, 2026, 3:48 p.m. |
Created at: May 3, 2026, 4:10 p.m.