Triple
T3593921
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | New Super Mario Bros. U |
E76090
|
entity |
| Predicate | featuresCharacter |
P626
|
FINISHED |
| Object | Toad |
E75271
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Toad | Statement: [New Super Mario Bros. U, featuresCharacter, Toad]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Toad Context triple: [New Super Mario Bros. U, featuresCharacter, Toad]
-
A.
Toad
chosen
Toad is a loyal, mushroom-capped resident of the Mushroom Kingdom in the Super Mario franchise, known for assisting Mario and his friends on their adventures.
-
B.
Toad
Toad is a wealthy, impulsive, and adventure-loving character from Kenneth Grahame’s "The Wind in the Willows," known for his reckless enthusiasm and comic misadventures.
-
C.
Goomba
Goomba is a common mushroom-like enemy from the Super Mario video game series, known for walking straight toward the player and being easily defeated by a jump.
-
D.
Frog
Frog is the internal codename used by Apple for the Macintosh SE personal computer during its development.
-
E.
Koopa Troopa
Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ad85d8042081908af94a04c410dec0 |
completed | March 8, 2026, 2:21 p.m. |
| NER | Named-entity recognition | batch_69adc15d3e308190b8352ef1f054f9c3 |
completed | March 8, 2026, 6:35 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69b4cdd9bf18819097c1f6c8a6cbc057 |
completed | March 14, 2026, 2:54 a.m. |
Created at: March 8, 2026, 3:22 p.m.