Triple

T3593921
Position Surface form Disambiguated ID Type / Status
Subject New Super Mario Bros. U E76090 entity
Predicate featuresCharacter P626 FINISHED
Object Toad E75271 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Toad | Statement: [New Super Mario Bros. U, featuresCharacter, Toad]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Toad
Context triple: [New Super Mario Bros. U, featuresCharacter, Toad]
  • A. Toad chosen
    Toad is a loyal, mushroom-capped resident of the Mushroom Kingdom in the Super Mario franchise, known for assisting Mario and his friends on their adventures.
  • B. Toad
    Toad is a wealthy, impulsive, and adventure-loving character from Kenneth Grahame’s "The Wind in the Willows," known for his reckless enthusiasm and comic misadventures.
  • C. Goomba
    Goomba is a common mushroom-like enemy from the Super Mario video game series, known for walking straight toward the player and being easily defeated by a jump.
  • D. Frog
    Frog is the internal codename used by Apple for the Macintosh SE personal computer during its development.
  • E. Koopa Troopa
    Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ad85d8042081908af94a04c410dec0 completed March 8, 2026, 2:21 p.m.
NER Named-entity recognition batch_69adc15d3e308190b8352ef1f054f9c3 completed March 8, 2026, 6:35 p.m.
NED1 Entity disambiguation (via context triple) batch_69b4cdd9bf18819097c1f6c8a6cbc057 completed March 14, 2026, 2:54 a.m.
Created at: March 8, 2026, 3:22 p.m.