Triple
T35525796
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Clarence Bunsen |
E1026668
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Lake Wobegon character |
C62458
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Lake Wobegon character Context triple: [Clarence Bunsen, instanceOf, Lake Wobegon character]
-
A.
Whoville resident
A Whoville resident is a cheerful, small, imaginative inhabitant of the whimsical town of Whoville, known for their strong sense of community and festive spirit.
-
B.
The Simpsons character
A Simpsons character is a fictional resident of the animated town of Springfield, defined by exaggerated personality traits, distinctive visual design, and recurring roles in the satirical world of The Simpsons.
-
C.
Family Guy character
A Family Guy character is a fictional person or anthropomorphic being from the animated television series "Family Guy," defined by exaggerated traits, comedic behavior, and relationships within the show's satirical depiction of American family and society.
-
D.
Peanuts character
A Peanuts character is a fictional person or animal from Charles M. Schulz’s comic strip "Peanuts," defined by a distinctive personality, simple visual design, and participation in the strip’s everyday, often philosophical, slice-of-life stories.
-
E.
Gravity Falls character
A Gravity Falls character is an individual—human, creature, or supernatural entity—who inhabits the mysterious town of Gravity Falls and contributes to its comedic, adventurous, and paranormal storylines.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dfe78b081908e2b14cb88dd8c00 |
completed | May 3, 2026, 3:47 p.m. |
Created at: May 3, 2026, 4:04 p.m.