Triple

T3537531
Position Surface form Disambiguated ID Type / Status
Subject Mushroom Kingdom E74803 entity
Predicate hasItem P7587 FINISHED
Object Super Mushroom E167608 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Super Mushroom | Statement: [Mushroom Kingdom, hasItem, Super Mushroom]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Super Mushroom
Context triple: [Mushroom Kingdom, hasItem, Super Mushroom]
  • A. Super Mushroom chosen
    The Super Mushroom is an iconic power-up item in the Mario video game series that typically makes Mario grow larger and more resilient.
  • B. Mega Mushroom
    The Mega Mushroom is a power-up in the Mario series that temporarily enlarges the character to a gigantic size, allowing them to crush enemies and obstacles.
  • C. Kuribo’s Shoe power-up
    Kuribo’s Shoe power-up is a rare, green boot in Super Mario Bros. 3 that lets Mario safely stomp on normally dangerous enemies and hazards.
  • D. Goomba
    Goomba is a common mushroom-like enemy from the Super Mario video game series, known for walking straight toward the player and being easily defeated by a jump.
  • E. Propeller Mushroom
    The Propeller Mushroom is a power-up item in the Mario series that lets characters fly or glide through the air using a propeller-equipped suit.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ad85d274cc8190ab59c97298a1cfbf completed March 8, 2026, 2:21 p.m.
NER Named-entity recognition batch_69adbcc928248190b851f8280d58cfcf completed March 8, 2026, 6:15 p.m.
NED1 Entity disambiguation (via context triple) batch_69b3bb8b7fac81908c18d3f868aeba44 completed March 13, 2026, 7:23 a.m.
Created at: March 8, 2026, 3:20 p.m.