Triple
T3537421
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bowser |
E74801
|
entity |
| Predicate | parentOf |
P120
|
FINISHED |
| Object | Bowser Jr. |
E377127
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Bowser Jr. | Statement: [Bowser, parentOf, Bowser Jr.]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Bowser Jr. Context triple: [Bowser, parentOf, Bowser Jr.]
-
A.
Bowser Jr.
chosen
Bowser Jr. is a recurring antagonist in the Super Mario series, known as Bowser’s mischievous son who frequently schemes against Mario and his allies.
-
B.
Bowser
Bowser is the iconic fire-breathing, turtle-like villain from Nintendo’s Super Mario series, known as Mario’s arch-nemesis and the king of the Koopas.
-
C.
Morton Koopa Jr.
Morton Koopa Jr. is one of the Koopalings in the Super Mario series, a recurring boss character who serves as a high-ranking minion of Bowser.
-
D.
Koopa Troopa
Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
-
E.
Iggy Koopa
Iggy Koopa is one of the Koopalings in the Super Mario series, known for his wild, eccentric personality and battles against Mario in various castles and airships.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ad85d274cc8190ab59c97298a1cfbf |
completed | March 8, 2026, 2:21 p.m. |
| NER | Named-entity recognition | batch_69adbcc928248190b851f8280d58cfcf |
completed | March 8, 2026, 6:15 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69b4f018fe0481908291195f55fd765f |
completed | March 14, 2026, 5:20 a.m. |
Created at: March 8, 2026, 3:20 p.m.