Triple

T3537403
Position Surface form Disambiguated ID Type / Status
Subject Bowser E74801 entity
Predicate species P87 FINISHED
Object Koopa E228541 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Koopa | Statement: [Bowser, species, Koopa]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Koopa
Context triple: [Bowser, species, Koopa]
  • A. Koopa Troopa chosen
    Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
  • B. King Koopa
    King Koopa is the primary villain of Nintendo’s Super Mario series, a powerful, fire-breathing turtle-like king who frequently kidnaps Princess Peach and battles Mario.
  • C. Morton Koopa Jr.
    Morton Koopa Jr. is one of the Koopalings in the Super Mario series, a recurring boss character who serves as a high-ranking minion of Bowser.
  • D. Roy Koopa
    Roy Koopa is one of the Koopalings in the Super Mario series, known for his bulky build, sunglasses, and role as a mid-level boss serving Bowser.
  • E. Lemmy Koopa
    Lemmy Koopa is one of the Koopalings in the Super Mario series, known for his playful, clown-like personality and battles that often involve balancing on a rubber ball.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ad85d274cc8190ab59c97298a1cfbf completed March 8, 2026, 2:21 p.m.
NER Named-entity recognition batch_69adbcc928248190b851f8280d58cfcf completed March 8, 2026, 6:15 p.m.
NED1 Entity disambiguation (via context triple) batch_69b4f018fe0481908291195f55fd765f completed March 14, 2026, 5:20 a.m.
Created at: March 8, 2026, 3:20 p.m.