Triple

T35010106
Position Surface form Disambiguated ID Type / Status
Subject Colonel Augustus Autumn E1009918 entity
Predicate deathPossible P182892 FINISHED
Object yes, depending on player choice in Fallout 3 LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: yes, depending on player choice in Fallout 3 | Statement: [Colonel Augustus Autumn, deathPossible, yes, depending on player choice in Fallout 3]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: deathPossible
Context triple: [Colonel Augustus Autumn, deathPossible, yes, depending on player choice in Fallout 3]
  • A. deathOutcome
    Indicates that an event, condition, or action results in the death of the affected entity.
  • B. deathApprox
    Indicates that an entity’s death occurred at an approximate, rather than exact, time or date.
  • C. deathInterpretedAs
    Indicates that one entity’s death is understood, framed, or interpreted in a particular way by another entity or within a given context.
  • D. deathBy
    Indicates a relationship where one entity’s death is caused by another entity, event, or factor.
  • E. deathLeadsTo
    Indicates that one entity’s death causes, results in, or brings about another event, state, or condition.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dcc3ac8819096a3ed52f5fa2523 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69f794f24e588190965e39b77534d53f completed May 3, 2026, 6:33 p.m.
PD Predicate disambiguation batch_69f791033d288190b118029fe412b9c9 completed May 3, 2026, 6:16 p.m.
PDg Predicate description generation batch_69f791cad5e08190a8a04ca283dbecaa completed May 3, 2026, 6:19 p.m.
Created at: May 3, 2026, 4:01 p.m.