Triple
T34764315
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Half-Life 2: Episode One |
E1002157
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Half-Life series game |
C61989
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Half-Life series game Context triple: [Half-Life 2: Episode One, instanceOf, Half-Life series game]
-
A.
Doom series video game
A Doom series video game is a fast-paced, first-person shooter centered on battling demonic forces in sci-fi and hellish environments using a variety of powerful weapons and frantic, arena-style combat.
-
B.
organization in the Wolfenstein series
An organization in the Wolfenstein series is a structured faction or group—such as resistance movements, military units, or secret societies—that operates within the alternate-history setting to pursue ideological, political, or military goals that drive the narrative and conflicts of the games.
-
C.
Metroid game
A Metroid game is an action-adventure video game focused on exploration, platforming, and gradual power progression in a large interconnected world, typically starring bounty hunter Samus Aran battling alien threats.
-
D.
third-person shooter series
A third-person shooter series is a collection of related video games in which players control a character viewed from a perspective outside and behind the avatar, focusing on ranged combat and action-oriented gameplay across multiple installments.
-
E.
Battlefield series video game
A Battlefield series video game is a large-scale, team-based first-person shooter focused on combined-arms warfare, featuring expansive maps, destructible environments, and coordinated combat across infantry, vehicles, and aircraft.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76db20dac8190b1e8d0ca4dc1d59f |
completed | May 3, 2026, 3:45 p.m. |
Created at: May 3, 2026, 3:59 p.m.