Triple

T34669478
Position Surface form Disambiguated ID Type / Status
Subject Kenneth Young E890337 entity
Predicate participatedIn P149 FINISHED
Object Develop:Brighton conference talks
Develop:Brighton conference talks are sessions at a UK-based game development industry event where professionals share insights, techniques, and experiences across all aspects of making games.
E2105896 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Develop:Brighton conference talks | Statement: [Kenneth Young, participatedIn, Develop:Brighton conference talks]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Develop:Brighton conference talks
Triple: [Kenneth Young, participatedIn, Develop:Brighton conference talks]
Generated description
Develop:Brighton conference talks are sessions at a UK-based game development industry event where professionals share insights, techniques, and experiences across all aspects of making games.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f349d9c59481908b36baa0be093aea completed April 30, 2026, 12:23 p.m.
NER Named-entity recognition batch_69f722fa31248190a1c9081ce8cfa37b completed May 3, 2026, 10:27 a.m.
NED1 Entity disambiguation (via context triple) batch_6a3749079fdc81908004d7a554eebd5f completed June 21, 2026, 2:14 a.m.
NEDg Description generation batch_6a374a4c38c88190bdd7ad54e6a7a714 completed June 21, 2026, 2:19 a.m.
NED2 Entity disambiguation (via description) batch_6a374ab6a5388190ad9d0601f27c6748 completed June 21, 2026, 2:21 a.m.
Created at: May 1, 2026, 2:05 a.m.