Triple
T33422774
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | EA Mobile |
E855887
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game company division |
C23485
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game company division Context triple: [EA Mobile, instanceOf, video game company division]
-
A.
video game company branch
A video game company branch is a regional or specialized division of a larger game development or publishing organization, responsible for localized operations such as development, marketing, distribution, or support within a specific geographic area or market segment.
-
B.
division of Electronic Arts
chosen
A division of Electronic Arts is an organizational unit within the company responsible for specific functions such as game development, publishing, or support services under the broader EA corporate structure.
-
C.
Sony division
A Sony division is an organizational unit within Sony Corporation responsible for a specific business area, product line, or regional market, operating with its own management, strategy, and performance goals.
-
D.
video game technology company
A video game technology company is an organization that develops and provides software, hardware, tools, or platforms that enable the creation, optimization, and distribution of interactive digital games.
-
E.
video game development company
A video game development company is an organization that designs, creates, tests, and publishes interactive digital games for various platforms such as consoles, PCs, and mobile devices.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f3496fdf0081908c1aa30870ce518b |
completed | April 30, 2026, 12:22 p.m. |
Created at: May 1, 2026, 1:36 a.m.