Triple

T33422665
Position Surface form Disambiguated ID Type / Status
Subject Battlefield series E855884 entity
Predicate commonGameMode P46484 FINISHED
Object Conquest LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Conquest | Statement: [Battlefield series, commonGameMode, Conquest]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: commonGameMode
Context triple: [Battlefield series, commonGameMode, Conquest]
  • A. primaryGameMode chosen
    Indicates the main or default game mode associated with a particular game or gaming context.
  • B. gameModeRelevance
    Indicates how strongly or in what way something is related or applicable to a particular game mode.
  • C. appearsInGameMode
    Indicates that an entity is present, available, or featured within a specified game mode.
  • D. typicalGame
    Indicates a relationship where one entity is characterized as a standard, representative, or commonly occurring example of a game for the other entity or context.
  • E. gameModeRule
    Indicates a rule or constraint that defines how a particular game mode operates or is played.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f3496fdf0081908c1aa30870ce518b completed April 30, 2026, 12:22 p.m.
NER Named-entity recognition batch_69fe87b609888190913b0c3f787ecdba completed May 9, 2026, 1:02 a.m.
PD Predicate disambiguation batch_69fe8731af48819092084f6f74bf052d completed May 9, 2026, 1 a.m.
Created at: May 1, 2026, 1:36 a.m.