Triple

T33204182
Position Surface form Disambiguated ID Type / Status
Subject MPSImage E849980 entity
Predicate instanceOf P0 FINISHED
Object Metal Performance Shaders type C60442 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Metal Performance Shaders type
Context triple: [MPSImage, instanceOf, Metal Performance Shaders type]
  • A. FidelityFX Super Resolution version
    FidelityFX Super Resolution version represents a specific iteration or release of AMD’s spatial upscaling technology, defining its feature set, performance characteristics, and compatibility parameters.
  • B. graphics acceleration technology
    Graphics acceleration technology is specialized hardware and software that offloads and speeds up the processing of visual and graphical computations, enabling smoother rendering and higher performance for images, videos, and 3D applications.
  • C. Direct3D version
    A Direct3D version represents a specific iteration of the Direct3D graphics API, defining the available rendering features, capabilities, and compatibility for 3D applications on Windows platforms.
  • D. graphics switching technology
    Graphics switching technology is a system that dynamically selects between integrated and discrete graphics processors to optimize performance, power consumption, and battery life based on current workload.
  • E. real-time rendering technology
    Real-time rendering technology is a class of systems and algorithms that generate and display interactive, visually coherent images or scenes at high frame rates, typically for applications like games, simulations, and virtual reality.
  • F. None of above. chosen

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f3495efedc8190843a5728089544b9 completed April 30, 2026, 12:21 p.m.
Created at: May 1, 2026, 1:30 a.m.