Triple
T3239882
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Donkey (Shrek) |
E67941
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | DreamWorks Animation character |
C1105
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: DreamWorks Animation character Context triple: [Donkey (Shrek), instanceOf, DreamWorks Animation character]
-
A.
film studio mascot
A film studio mascot is a distinctive character or symbol used by a movie production company to personify its brand identity and appear in logos, opening sequences, and promotional materials.
-
B.
animated television character
An animated television character is a fictional persona brought to life through drawn or computer-generated imagery, designed to act, speak, and evolve within the narrative of a TV series.
-
C.
animated character
chosen
An animated character is a fictional persona brought to life through drawn, computer-generated, or stop-motion imagery, exhibiting movement, expression, and personality within animated media.
-
D.
Disney brand
The Disney brand is a globally recognized entertainment and media identity that represents family-friendly storytelling, beloved characters, immersive experiences, and nostalgic magic across films, television, theme parks, merchandise, and digital platforms.
-
E.
film logo character
A film logo character is a distinctive, often animated figure or symbol that represents a film studio or production company, appearing at the beginning or end of movies to establish brand identity and recognition.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ad858d27348190abb61c280b4c86a9 |
completed | March 8, 2026, 2:19 p.m. |
Created at: March 8, 2026, 3:08 p.m.