Triple

T32064598
Position Surface form Disambiguated ID Type / Status
Subject Q*bert E818839 entity
Predicate developerOfOriginalGame P35248 FINISHED
Object Gottlieb
Gottlieb was an American arcade game and pinball machine manufacturer best known for creating the classic 1982 arcade game Q*bert.
E996047 NE FINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Gottlieb | Statement: [Q*bert, developerOfOriginalGame, Gottlieb]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Gottlieb
Triple: [Q*bert, developerOfOriginalGame, Gottlieb]
Generated description
Gottlieb was an American arcade game and pinball machine manufacturer best known for creating the classic 1982 arcade game Q*bert.
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: developerOfOriginalGame
Context triple: [Q*bert, developerOfOriginalGame, Gottlieb]
  • A. developerOfContainingGame
    Indicates that an entity is the developer responsible for creating the game that contains the referenced element or component.
  • B. gameDeveloper chosen
    Indicates that one entity creates, designs, or develops the other entity, which is a game.
  • C. gameDeveloperOwner
    Indicates that one entity is the owner or primary controlling developer of a particular game.
  • D. laterDeveloper
    Indicates that one developer’s work, role, or involvement occurs after another developer in time.
  • E. formerDeveloper
    Indicates that an entity previously worked as a developer for another entity but no longer holds that role.
  • F. None of above.

Provenance (6 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348fecc088190af1470afe5a969f0 completed April 30, 2026, 12:20 p.m.
NER Named-entity recognition batch_69f7be53890081909b1d93f30a8f31c6 completed May 3, 2026, 9:29 p.m.
NED1 Entity disambiguation (via context triple) batch_6a2ed50bbea08190b566e68312e93027 completed June 14, 2026, 4:21 p.m.
NEDg Description generation batch_6a2ed57bce6481908ed70e20ec7a071b completed June 14, 2026, 4:23 p.m.
NED2 Entity disambiguation (via description) batch_6a2ed794fb508190af3854456587e3f9 completed June 14, 2026, 4:32 p.m.
PD Predicate disambiguation batch_69f7bccacbac8190978976324c67db28 completed May 3, 2026, 9:23 p.m.
Created at: May 1, 2026, 12:22 a.m.