Triple

T31541939
Position Surface form Disambiguated ID Type / Status
Subject Rogueport West Side E804768 entity
Predicate containsGameplayElement P52035 FINISHED
Object troubles (side quests) LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: troubles (side quests) | Statement: [Rogueport West Side, containsGameplayElement, troubles (side quests)]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: containsGameplayElement
Context triple: [Rogueport West Side, containsGameplayElement, troubles (side quests)]
  • A. containsMinigame
    Indicates that one entity includes or embeds a smaller, self-contained game within it.
  • B. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • C. gameElement chosen
    Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.
  • D. hasGameContent
    Indicates that an entity includes, provides, or is associated with game-related material or features.
  • E. hasPuzzleElement
    Indicates that one entity includes, contains, or is associated with a specific puzzle-related component or feature.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348d11a048190a65eb8384a3754ac completed April 30, 2026, 12:19 p.m.
NER Named-entity recognition batch_69ff80d9a1d88190a95b1488acd6e2e5 completed May 9, 2026, 6:45 p.m.
PD Predicate disambiguation batch_69ff802ae2dc819093a3cda42b63dcbd completed May 9, 2026, 6:42 p.m.
Created at: April 30, 2026, 10:06 p.m.