Triple

T31439225
Position Surface form Disambiguated ID Type / Status
Subject Koopley E802020 entity
Predicate hasInGameModelType P2390 FINISHED
Object paper-style 2D character LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: paper-style 2D character | Statement: [Koopley, hasInGameModelType, paper-style 2D character]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasInGameModelType
Context triple: [Koopley, hasInGameModelType, paper-style 2D character]
  • A. hasModelType chosen
    Indicates that an entity is associated with or classified under a specific model type.
  • B. hasGameType
    Indicates that an entity (such as a game or match) is associated with a specific category or type of game.
  • C. hasInGameItemType
    Indicates that an entity possesses or is associated with a specific type or category of in-game item.
  • D. hasModelIn
    Indicates that an entity is represented or instantiated as a model within a specified context, system, or container.
  • E. hasInGameCategory
    Indicates that an in-game item, action, or entity belongs to a specific predefined category within the game’s classification system.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348c5a6bc819092a557e95438976f completed April 30, 2026, 12:19 p.m.
NER Named-entity recognition batch_69ff397e19a88190a945b826159f5290 completed May 9, 2026, 1:41 p.m.
PD Predicate disambiguation batch_69ff392400d0819088d30d08d4a774bd completed May 9, 2026, 1:39 p.m.
Created at: April 30, 2026, 9:04 p.m.