Triple

T30809341
Position Surface form Disambiguated ID Type / Status
Subject Eri Kasamoto E784598 entity
Predicate appearsIn P795 FINISHED
Object Metal Slug 3
Metal Slug 3 is a run-and-gun arcade shooter by SNK, renowned for its chaotic action, detailed pixel art, branching stages, and over-the-top humor.
E1980797 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Metal Slug 3 | Statement: [Eri Kasamoto, appearsIn, Metal Slug 3]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Metal Slug 3
Triple: [Eri Kasamoto, appearsIn, Metal Slug 3]
Generated description
Metal Slug 3 is a run-and-gun arcade shooter by SNK, renowned for its chaotic action, detailed pixel art, branching stages, and over-the-top humor.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f224b3a7ec819096939414d103e31e completed April 29, 2026, 3:33 p.m.
NER Named-entity recognition batch_69f6904138088190ad4209ce7caa4ea3 completed May 3, 2026, 12:01 a.m.
NED1 Entity disambiguation (via context triple) batch_6a2e6577362c8190879b080a2607a432 completed June 14, 2026, 8:25 a.m.
NEDg Description generation batch_6a2e6f9564d48190bb676a89c552d1b3 completed June 14, 2026, 9:08 a.m.
NED2 Entity disambiguation (via description) batch_6a2e6fecbf448190971e84a5a9b2e09f completed June 14, 2026, 9:10 a.m.
Created at: April 29, 2026, 8:43 p.m.