Triple
T30809334
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Eri Kasamoto |
E784598
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Metal Slug character |
C4830
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Metal Slug character Context triple: [Eri Kasamoto, instanceOf, Metal Slug character]
-
A.
Samurai Shodown character
A Samurai Shodown character is a distinct, weapon-focused combatant with unique fighting styles, special moves, and cultural or historical influences, designed for one-on-one dueling in the Samurai Shodown fighting game series.
-
B.
Capcom character
A Capcom character is a fictional persona created by Capcom, typically appearing in one or more of the company’s video game franchises with distinct abilities, backstory, and visual design.
-
C.
video game character
chosen
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
-
D.
Starship Troopers character
A Starship Troopers character is an individual—human or alien—who exists within the militaristic, satirical sci-fi universe of Starship Troopers, defined by their role in interstellar warfare, political ideology, and interactions with the series’ themes of duty, citizenship, and propaganda.
-
E.
Lensman character
A Lensman character is an elite, telepathically empowered agent of the Galactic Patrol, entrusted with a powerful Lens that symbolizes their incorruptible authority and duty to protect civilization.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f224b3a7ec819096939414d103e31e |
completed | April 29, 2026, 3:33 p.m. |
Created at: April 29, 2026, 8:43 p.m.