Triple
T29371981
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Blazing Lazers |
E744878
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | shoot-'em-up video game |
C41775
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: shoot-'em-up video game Context triple: [Blazing Lazers, instanceOf, shoot-'em-up video game]
-
A.
first-person shooter game
A first-person shooter game is a video game genre where players experience the action through the eyes of the protagonist, primarily engaging in combat using ranged weapons in real-time, often within immersive 3D environments.
-
B.
third-person shooter video game
A third-person shooter video game is an action game where players control a character visible on-screen from a camera positioned behind or around them, focusing on ranged combat with firearms or similar weapons.
-
C.
sport shooter
A sport shooter is an individual who practices and competes in precision shooting disciplines using firearms or air guns under regulated, often competitive, conditions.
-
D.
third-person shooter series
A third-person shooter series is a collection of related video games in which players control a character viewed from a perspective outside and behind the avatar, focusing on ranged combat and action-oriented gameplay across multiple installments.
-
E.
fixed shooter
chosen
A fixed shooter is a type of shoot 'em up video game where the player’s movement is restricted to a limited axis (often the bottom of the screen) while shooting at waves of enemies that approach from predetermined directions.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f0a79ba954819094597628112c6091 |
completed | April 28, 2026, 12:27 p.m. |
Created at: April 28, 2026, 2:28 p.m.