Triple

T29248449
Position Surface form Disambiguated ID Type / Status
Subject Arcade Archives E741497 entity
Predicate hasPart P35 FINISHED
Object Arcade Archives: The King of Fighters '98
Arcade Archives: The King of Fighters '98 is a re-release of SNK's classic 2D fighting game, faithfully emulating the original arcade version with modern features such as customizable settings and online leaderboards.
E1337654 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Arcade Archives: The King of Fighters '98 | Statement: [Arcade Archives, hasPart, Arcade Archives: The King of Fighters '98]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Arcade Archives: The King of Fighters '98
Triple: [Arcade Archives, hasPart, Arcade Archives: The King of Fighters '98]
Generated description
Arcade Archives: The King of Fighters '98 is a re-release of SNK's classic 2D fighting game, faithfully emulating the original arcade version with modern features such as customizable settings and online leaderboards.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0911eba2c8190b07cd2fdf91422c9 completed April 28, 2026, 10:51 a.m.
NER Named-entity recognition batch_69f6648b128c81908bff08760a8877d4 completed May 2, 2026, 8:54 p.m.
NED1 Entity disambiguation (via context triple) batch_6a25f0f1c9dc8190881781cfed329f0b completed June 7, 2026, 10:30 p.m.
NEDg Description generation batch_6a25f566453c8190bfbaf22540ac006e completed June 7, 2026, 10:49 p.m.
NED2 Entity disambiguation (via description) batch_6a25f981161481908aeb778528321059 completed June 7, 2026, 11:06 p.m.
Created at: April 28, 2026, 12:33 p.m.