Triple
T29195337
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Halo 3 |
E740108
|
entity |
| Predicate | mapEditor |
P13467
|
FINISHED |
| Object |
Forge
Forge is Halo 3’s in-game map editing mode that lets players customize and build multiplayer environments using existing map assets.
|
E1851907
|
NE FINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Forge | Statement: [Halo 3, mapEditor, Forge]
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Forge Triple: [Halo 3, mapEditor, Forge]
Generated description
Forge is Halo 3’s in-game map editing mode that lets players customize and build multiplayer environments using existing map assets.
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: mapEditor Context triple: [Halo 3, mapEditor, Forge]
-
A.
mapDesigner
chosen
Indicates that an entity is the designer or creator responsible for producing a particular map.
-
B.
mapTheme
Indicates a thematic relationship where a map is associated with, organized by, or visually represents a particular theme or subject.
-
C.
mapNumber
Indicates a correspondence where each element in one set or collection is assigned a specific numeric value in another set or domain.
-
D.
mapSystem
Indicates a relationship where one system is associated with or represented by a specific map or mapping framework.
-
E.
mapGrid
Indicates a spatial arrangement where elements are organized into a structured grid or matrix layout, typically mapping positions to coordinates or cells.
- F. None of above.
Provenance (6 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f07cb8033c8190b8807e219a14333d |
completed | April 28, 2026, 9:24 a.m. |
| NER | Named-entity recognition | batch_69f663c164dc8190bd2f20a656ecaff7 |
completed | May 2, 2026, 8:51 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a255087bae48190af7e977a2056a0ce |
completed | June 7, 2026, 11:05 a.m. |
| NEDg | Description generation | batch_6a25512ab0188190812bb5180cade68c |
completed | June 7, 2026, 11:08 a.m. |
| NED2 | Entity disambiguation (via description) | batch_6a255229df208190b51dfa1a1d195785 |
completed | June 7, 2026, 11:12 a.m. |
| PD | Predicate disambiguation | batch_69f65c24f8b48190af81b575f3c15be5 |
completed | May 2, 2026, 8:18 p.m. |
Created at: April 28, 2026, 12:04 p.m.