Triple

T29182650
Position Surface form Disambiguated ID Type / Status
Subject Arcade (Vs. Castlevania) E739784 entity
Predicate instanceOf P0 FINISHED
Object Nintendo Vs. System game C54737 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Nintendo Vs. System game
Context triple: [Arcade (Vs. Castlevania), instanceOf, Nintendo Vs. System game]
  • A. Nintendo Entertainment System game
    A Nintendo Entertainment System game is a software title designed to run on the NES console, typically featuring 8-bit graphics, chiptune audio, and gameplay constrained by the system’s hardware limitations.
  • B. Nintendo DS game
    A Nintendo DS game is an interactive software title designed specifically for the dual-screen, handheld Nintendo DS system, utilizing its unique touch screen, microphone, and portable hardware capabilities for gameplay.
  • C. Nintendo Switch game
    A Nintendo Switch game is a software title designed to run on the Nintendo Switch console, providing interactive entertainment that can be played in handheld, tabletop, or docked TV mode.
  • D. Super Nintendo Entertainment System game
    A Super Nintendo Entertainment System game is a video game designed to run on Nintendo's 16-bit SNES console, typically distributed on ROM cartridges and featuring the system’s characteristic graphics, sound, and controller-based gameplay.
  • E. Virtual Boy game
    A Virtual Boy game is an interactive software title specifically designed to run on Nintendo's Virtual Boy console, utilizing its stereoscopic red-and-black 3D display and unique controller for gameplay.
  • F. None of above. chosen

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f07cb74c2c8190ad396487fcb4fde6 completed April 28, 2026, 9:24 a.m.
Created at: April 28, 2026, 11:58 a.m.