Triple

T29089486
Position Surface form Disambiguated ID Type / Status
Subject Mortal Kombat: Deception E734814 entity
Predicate feature P374 FINISHED
Object Puzzle Kombat
Puzzle Kombat is a Tetris-like, competitive puzzle mini-game included in Mortal Kombat: Deception that features chibi versions of series characters battling as players clear colored blocks.
E1849985 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Puzzle Kombat | Statement: [Mortal Kombat: Deception, feature, Puzzle Kombat]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Puzzle Kombat
Triple: [Mortal Kombat: Deception, feature, Puzzle Kombat]
Generated description
Puzzle Kombat is a Tetris-like, competitive puzzle mini-game included in Mortal Kombat: Deception that features chibi versions of series characters battling as players clear colored blocks.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f05b0ed66481908f2e864fa550d2f1 completed April 28, 2026, 7 a.m.
NER Named-entity recognition batch_69f6617ba4a88190bfc5c305acb4f93f completed May 2, 2026, 8:41 p.m.
NED1 Entity disambiguation (via context triple) batch_6a2537ae9c5481909a171867c5c26593 completed June 7, 2026, 9:19 a.m.
NEDg Description generation batch_6a253c0a7d50819093cb8a95d0cfeb5d completed June 7, 2026, 9:38 a.m.
NED2 Entity disambiguation (via description) batch_6a253fe575c48190834250931b48111c completed June 7, 2026, 9:54 a.m.
Created at: April 28, 2026, 11:03 a.m.