Triple

T29023133
Position Surface form Disambiguated ID Type / Status
Subject Mortal Kombat 3 E737508 entity
Predicate hasFinishingMoveType P80697 FINISHED
Object Fatality
Fatality is a signature, often gruesome finishing move in the Mortal Kombat fighting game series that allows the victor to dispatch a defeated opponent in a highly stylized and violent manner.
E1844058 NE FINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Fatality | Statement: [Mortal Kombat 3, hasFinishingMoveType, Fatality]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Fatality
Triple: [Mortal Kombat 3, hasFinishingMoveType, Fatality]
Generated description
Fatality is a signature, often gruesome finishing move in the Mortal Kombat fighting game series that allows the victor to dispatch a defeated opponent in a highly stylized and violent manner.
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasFinishingMoveType
Context triple: [Mortal Kombat 3, hasFinishingMoveType, Fatality]
  • A. hasFinishingMove chosen
    Indicates that one entity possesses or is associated with a specific, often decisive or signature, final action or move used to conclude an encounter or event.
  • B. hasFinaleMovement
    Indicates that one entity (typically a musical work or performance) includes another entity as its concluding or final movement.
  • C. hasMoveType
    Indicates that an action or move is associated with a specific type or category (such as elemental, functional, or classification-based).
  • D. hasTypicalFinish
    Indicates that one entity characteristically or commonly concludes, completes, or ends with another entity.
  • E. canBeFinishedAs
    Indicates that one entity (such as a task, process, or activity) is capable of being completed or brought to an end in the form or manner specified by another entity.
  • F. None of above.

Provenance (6 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f077ee19f881909af48f9cab00a2e5 completed April 28, 2026, 9:03 a.m.
NER Named-entity recognition batch_69fd6dbd1b648190b1a0b391c03aebc5 completed May 8, 2026, 4:59 a.m.
NED1 Entity disambiguation (via context triple) batch_6a2505d18e5c8190a57b2fc092cae0d5 completed June 7, 2026, 5:46 a.m.
NEDg Description generation batch_6a2509d5f290819094bf3f206d31f901 completed June 7, 2026, 6:04 a.m.
NED2 Entity disambiguation (via description) batch_6a250c110ff881908e8de595a2592a3e completed June 7, 2026, 6:13 a.m.
PD Predicate disambiguation batch_69fd6a9020548190bbfa845360ac85fb completed May 8, 2026, 4:46 a.m.
Created at: April 28, 2026, 9:50 a.m.