Triple

T28899153
Position Surface form Disambiguated ID Type / Status
Subject Ghosts 'n Goblins E732905 entity
Predicate creator P184 FINISHED
Object Tokuro Fujiwara
Tokuro Fujiwara is a Japanese video game designer and director best known for his influential work at Capcom on classic action titles such as Ghosts 'n Goblins and the early Resident Evil series.
E1907462 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Tokuro Fujiwara | Statement: [Ghosts 'n Goblins, creator, Tokuro Fujiwara]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Tokuro Fujiwara
Triple: [Ghosts 'n Goblins, creator, Tokuro Fujiwara]
Generated description
Tokuro Fujiwara is a Japanese video game designer and director best known for his influential work at Capcom on classic action titles such as Ghosts 'n Goblins and the early Resident Evil series.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f05b08c2008190ac426a035a2ed66d completed April 28, 2026, 7 a.m.
NER Named-entity recognition batch_69f65aa677948190ab5b5a097d4cea5d completed May 2, 2026, 8:12 p.m.
NED1 Entity disambiguation (via context triple) batch_6a276ece7c9081909458864374c24fa9 completed June 9, 2026, 1:39 a.m.
NEDg Description generation batch_6a276f802e308190a92dfb272fc347d5 completed June 9, 2026, 1:42 a.m.
NED2 Entity disambiguation (via description) batch_6a277064150c8190a1d43e89ec3c4886 completed June 9, 2026, 1:46 a.m.
Created at: April 28, 2026, 8:01 a.m.