Triple

T28899115
Position Surface form Disambiguated ID Type / Status
Subject Ghosts 'n Goblins E732905 entity
Predicate instanceOf P0 FINISHED
Object run-and-gun platform game series C10215 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: run-and-gun platform game series
Context triple: [Ghosts 'n Goblins, instanceOf, run-and-gun platform game series]
  • A. run and gun game series
    A run and gun game series is a collection of fast-paced action games focused on continuous forward movement and shooting, often featuring challenging levels, numerous enemies, and arcade-style gameplay.
  • B. platform game series chosen
    A platform game series is a collection of related video games, typically sharing characters, settings, and core mechanics, in which players navigate environments by running, jumping, and overcoming obstacles across multiple installments.
  • C. arcade game series
    An arcade game series is a collection of related coin-operated video games sharing common themes, characters, or gameplay mechanics, typically released over time as sequels or spin-offs.
  • D. handheld electronic game series
    A handheld electronic game series is a collection of related portable, self-contained electronic games sharing common branding, themes, or gameplay elements, typically designed for play on dedicated handheld devices.
  • E. action-adventure game series
    An action-adventure game series is a collection of related video games that blend real-time combat, exploration, and puzzle-solving within a continuous narrative universe or recurring thematic framework.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f05b08c2008190ac426a035a2ed66d completed April 28, 2026, 7 a.m.
Created at: April 28, 2026, 8:01 a.m.