Triple

T28898091
Position Surface form Disambiguated ID Type / Status
Subject Vampire Killer E732881 entity
Predicate appearsIn P795 FINISHED
Object Super Castlevania IV
Super Castlevania IV is a side-scrolling action-platformer for the Super Nintendo Entertainment System in the Castlevania series, known for its enhanced graphics, atmospheric soundtrack, and refined whip-based combat.
E1863603 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Super Castlevania IV | Statement: [Vampire Killer, appearsIn, Super Castlevania IV]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Super Castlevania IV
Triple: [Vampire Killer, appearsIn, Super Castlevania IV]
Generated description
Super Castlevania IV is a side-scrolling action-platformer for the Super Nintendo Entertainment System in the Castlevania series, known for its enhanced graphics, atmospheric soundtrack, and refined whip-based combat.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f05b08c2008190ac426a035a2ed66d completed April 28, 2026, 7 a.m.
NER Named-entity recognition batch_69f65aa5b40881908123b73bb40b1526 completed May 2, 2026, 8:12 p.m.
NED1 Entity disambiguation (via context triple) batch_6a25c0cc6f248190aef257b74546810c completed June 7, 2026, 7:04 p.m.
NEDg Description generation batch_6a25c4c038d48190bc33169079b05466 completed June 7, 2026, 7:21 p.m.
NED2 Entity disambiguation (via description) batch_6a25c50afbb48190953eb2ff4e460994 completed June 7, 2026, 7:22 p.m.
Created at: April 28, 2026, 8 a.m.