Triple
T28895707
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Station Square |
E732828
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | location in the Sonic the Hedgehog series |
C55368
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: location in the Sonic the Hedgehog series Context triple: [Station Square, instanceOf, location in the Sonic the Hedgehog series]
-
A.
location in the Mario series
A location in the Mario series is any distinct place or environment within the Mario universe—such as kingdoms, worlds, levels, or specific areas—where gameplay, story events, or character interactions occur.
-
B.
location in SpongeBob SquarePants
A location in SpongeBob SquarePants is any distinct place or setting within the show's underwater world where characters interact and events occur, such as buildings, natural environments, or specific areas in Bikini Bottom and beyond.
-
C.
location in The Elder Scrolls universe
A location in The Elder Scrolls universe is any distinct, explorable place—such as cities, dungeons, regions, or landmarks—within the series’ fictional world that can be visited, referenced, or interacted with in-game or in lore.
-
D.
location in Resident Evil franchise
A "location in the Resident Evil franchise" represents any distinct place or environment—such as cities, buildings, facilities, or outdoor areas—where narrative events, exploration, and encounters with enemies occur within the Resident Evil universe.
-
E.
Super Mario location
A Super Mario location is any distinct, navigable area or environment within the Super Mario universe where gameplay, exploration, and interactions with characters and obstacles occur.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f05b08c2008190ac426a035a2ed66d |
completed | April 28, 2026, 7 a.m. |
Created at: April 28, 2026, 7:58 a.m.