Triple
T28668233
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Abdul Alhazred |
E725637
|
entity |
| Predicate | appearsIn |
P795
|
FINISHED |
| Object |
The Nameless City
The Nameless City is a seminal 1921 horror short story by H. P. Lovecraft, often regarded as an early cornerstone of the Cthulhu Mythos for its depiction of an ancient, inhuman desert ruin and its eerie atmosphere.
|
E1827741
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Nameless City | Statement: [Abdul Alhazred, appearsIn, The Nameless City]
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: The Nameless City Triple: [Abdul Alhazred, appearsIn, The Nameless City]
Generated description
The Nameless City is a seminal 1921 horror short story by H. P. Lovecraft, often regarded as an early cornerstone of the Cthulhu Mythos for its depiction of an ancient, inhuman desert ruin and its eerie atmosphere.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f01d85be388190b669a0e401e2f2c4 |
completed | April 28, 2026, 2:37 a.m. |
| NER | Named-entity recognition | batch_69f655a606c88190827a1439523777f6 |
completed | May 2, 2026, 7:51 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a1cc3a1bbc88190a92584faed3748d5 |
completed | May 31, 2026, 11:26 p.m. |
| NEDg | Description generation | batch_6a1cc4d77b08819093f087eef76162df |
completed | May 31, 2026, 11:31 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a1cc55723b08190a4cc5cb40e0d46ea |
completed | May 31, 2026, 11:33 p.m. |
Created at: April 28, 2026, 5:02 a.m.