Triple
T28612022
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Microsoft Entertainment Pack |
E724187
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game compilation series |
C12890
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game compilation series Context triple: [Microsoft Entertainment Pack, instanceOf, video game compilation series]
-
A.
compilation game
A compilation game is a game whose core challenge revolves around collecting, assembling, or curating diverse elements—such as items, characters, or information—into a cohesive set to achieve specific goals or progress.
-
B.
video game collection
chosen
A video game collection is an organized set of video game titles, often spanning multiple platforms, genres, and eras, curated and maintained by an individual or institution for play, preservation, or display.
-
C.
video game edition
A video game edition is a specific packaged version of a video game that may include distinct content, features, bonuses, or physical/digital extras compared to the standard release.
-
D.
platform game series
A platform game series is a collection of related video games, typically sharing characters, settings, and core mechanics, in which players navigate environments by running, jumping, and overcoming obstacles across multiple installments.
-
E.
comedy video game series
A comedy video game series is a collection of games that consistently use humor, satire, and comedic scenarios as a central element of their storytelling, characters, and gameplay.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f01d816d7c8190a1fe27e3434041dc |
completed | April 28, 2026, 2:37 a.m. |
Created at: April 28, 2026, 4:30 a.m.