Triple

T27732269
Position Surface form Disambiguated ID Type / Status
Subject Unity (legacy integration) E697458 entity
Predicate instanceOf P0 FINISHED
Object game engine integration C18186 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: game engine integration
Context triple: [Unity (legacy integration), instanceOf, game engine integration]
  • A. runtime engine
    A runtime engine is the software component that executes compiled or interpreted code, managing program instructions, memory, and system resources during execution.
  • B. game development platform
    A game development platform is an integrated environment of tools, frameworks, and services that enables creators to design, build, test, and deploy interactive games across various devices and platforms.
  • C. 3D rendering engine
    A 3D rendering engine is a software component that transforms 3D scene data—geometry, materials, lighting, and camera parameters—into 2D images or frames through processes like rasterization or ray tracing.
  • D. game development framework chosen
    A game development framework is a reusable software platform that provides tools, libraries, and structures to simplify and accelerate the creation, testing, and deployment of video games across various platforms.
  • E. proprietary game engine
    A proprietary game engine is a privately owned, closed-source software framework used by a specific company or developer to create, run, and optimize video games, typically not licensed for public modification or broad third-party use.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ef590c3e288190ad54d2465af8ca4e completed April 27, 2026, 12:39 p.m.
Created at: April 27, 2026, 3:12 p.m.