Triple
T26562222
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | If/Then |
E666280
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | interactive narrative game |
C14740
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: interactive narrative game Context triple: [If/Then, instanceOf, interactive narrative game]
-
A.
interactive fiction video game
An interactive fiction video game is a narrative-focused digital game where players influence the story’s progression and outcome primarily through text-based choices and dialogue-driven interactions.
-
B.
narrative-driven game
chosen
A narrative-driven game is an interactive experience where storytelling, character development, and plot progression are the primary focus, guiding gameplay and player choices.
-
C.
text adventure game
A text adventure game is an interactive fiction experience where players read descriptions of settings and events and input text commands to influence the story and outcomes.
-
D.
interactive fiction engine
An interactive fiction engine is a software framework that enables the creation, management, and execution of branching narrative experiences where player choices dynamically influence the story’s progression and outcomes.
-
E.
interactive fiction publisher
An interactive fiction publisher is an entity that selects, develops, and distributes narrative-driven, choice-based digital or print works, often supporting authors with editorial, technical, and marketing resources tailored to interactive storytelling.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ee9cf7e94481909f0d556b36e43572 |
completed | April 26, 2026, 11:17 p.m. |
Created at: April 27, 2026, 1:53 a.m.