Triple

T2629134
Position Surface form Disambiguated ID Type / Status
Subject Wayland E59591 entity
Predicate supportedBy P67 FINISHED
Object Mesa 3D
Mesa 3D is an open-source implementation of the OpenGL and other graphics APIs that provides hardware-accelerated 3D rendering for Unix-like operating systems.
E284597 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mesa 3D | Statement: [Wayland, supportedBy, Mesa 3D]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Mesa 3D
Context triple: [Wayland, supportedBy, Mesa 3D]
  • A. NVIDIA OptiX
    NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.
  • B. GEM (Graphics Environment Manager)
    GEM (Graphics Environment Manager) is a graphical user interface and desktop environment developed by Digital Research in the 1980s, best known for providing the windowed GUI on Atari ST computers.
  • C. Vulkan
    Vulkan is a low-overhead, cross-platform 3D graphics and compute API designed to provide high-performance access to modern GPUs.
  • D. Metal graphics API
    Metal graphics API is Apple’s low-level, high-performance framework for 3D graphics and GPU-accelerated computing on its devices.
  • E. OpenGL
    OpenGL is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics, widely used in games, simulations, and professional visualization.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Mesa 3D
Triple: [Wayland, supportedBy, Mesa 3D]
Generated description
Mesa 3D is an open-source implementation of the OpenGL and other graphics APIs that provides hardware-accelerated 3D rendering for Unix-like operating systems.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Mesa 3D
Target entity description: Mesa 3D is an open-source implementation of the OpenGL and other graphics APIs that provides hardware-accelerated 3D rendering for Unix-like operating systems.
  • A. NVIDIA OptiX
    NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.
  • B. GEM (Graphics Environment Manager)
    GEM (Graphics Environment Manager) is a graphical user interface and desktop environment developed by Digital Research in the 1980s, best known for providing the windowed GUI on Atari ST computers.
  • C. Vulkan
    Vulkan is a low-overhead, cross-platform 3D graphics and compute API designed to provide high-performance access to modern GPUs.
  • D. Metal graphics API
    Metal graphics API is Apple’s low-level, high-performance framework for 3D graphics and GPU-accelerated computing on its devices.
  • E. OpenGL
    OpenGL is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics, widely used in games, simulations, and professional visualization.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ab4ac8596c8190b34997e73d9e991c completed March 6, 2026, 9:44 p.m.
NER Named-entity recognition batch_69abd8c452508190b02e1630d725497a completed March 7, 2026, 7:50 a.m.
NED1 Entity disambiguation (via context triple) batch_69af90a44a348190b8b49b37418dd94b completed March 10, 2026, 3:31 a.m.
NEDg Description generation batch_69af9172ba248190bbc68a00b43d9b44 completed March 10, 2026, 3:35 a.m.
NED2 Entity disambiguation (via description) batch_69af92500920819082c651f75a06dd72 completed March 10, 2026, 3:38 a.m.
Created at: March 6, 2026, 9:50 p.m.