Triple

T25199897
Position Surface form Disambiguated ID Type / Status
Subject I’ll Keep Coming E631096 entity
Predicate usedInVideoGameTrailer P101201 FINISHED
Object Death Stranding E3 2016 reveal trailer LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Death Stranding E3 2016 reveal trailer | Statement: [I’ll Keep Coming, usedInVideoGameTrailer, Death Stranding E3 2016 reveal trailer]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: usedInVideoGameTrailer
Context triple: [I’ll Keep Coming, usedInVideoGameTrailer, Death Stranding E3 2016 reveal trailer]
  • A. appearedInVideoGame
    Indicates that an entity is featured as a character, element, or content within a specific video game.
  • B. videoGame
    Indicates that one entity is a video game associated with, created by, or otherwise related to another entity.
  • C. usesMusicVideo
    Indicates that one entity incorporates or features another entity as a music video.
  • D. inspiredVideoGame
    Indicates that one entity served as the creative basis or influence for the development or design of a video game.
  • E. usedInMarketingMaterials chosen
    Indicates that something is included or featured as part of marketing or promotional materials.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e75a8b86c4819089eda22c843b739f completed April 21, 2026, 11:07 a.m.
NER Named-entity recognition batch_69f63fd6c68481908c542aa03e297b9c completed May 2, 2026, 6:17 p.m.
PD Predicate disambiguation batch_69f63c6456608190b94e7c2e2c2a4824 completed May 2, 2026, 6:03 p.m.
Created at: April 21, 2026, 12:51 p.m.