Triple
T2496254
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Crash Bandicoot |
E52157
|
entity |
| Predicate | supportingCharacter |
P7748
|
FINISHED |
| Object |
Aku Aku
Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
|
E273774
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Aku Aku | Statement: [Crash Bandicoot, supportingCharacter, Aku Aku]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Aku Aku Context triple: [Crash Bandicoot, supportingCharacter, Aku Aku]
-
A.
Rakai Pikatan
Rakai Pikatan was a 9th-century Javanese king of the Medang (Mataram) Kingdom, known for consolidating royal power in Central Java and patronizing major Hindu temple construction.
-
B.
Dimalik
Dimalik is the indigenous traditional religion of the Dimasa people, encompassing their ancestral deities, rituals, and cosmological beliefs.
-
C.
Lemi
Lemi is a small rural municipality in southeastern Finland known for its lakes, forests, and traditional Karelian culture.
-
D.
Ranu Kumbolo
Ranu Kumbolo is a scenic high-altitude lake in East Java, Indonesia, popular as a rest and camping spot for hikers on the route to Mount Semeru.
-
E.
Negaraku
Negaraku is the national anthem of Malaysia, symbolizing the country's sovereignty and unity.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Aku Aku Triple: [Crash Bandicoot, supportingCharacter, Aku Aku]
Generated description
Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Aku Aku Target entity description: Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
-
A.
Rakai Pikatan
Rakai Pikatan was a 9th-century Javanese king of the Medang (Mataram) Kingdom, known for consolidating royal power in Central Java and patronizing major Hindu temple construction.
-
B.
Dimalik
Dimalik is the indigenous traditional religion of the Dimasa people, encompassing their ancestral deities, rituals, and cosmological beliefs.
-
C.
Lemi
Lemi is a small rural municipality in southeastern Finland known for its lakes, forests, and traditional Karelian culture.
-
D.
Ranu Kumbolo
Ranu Kumbolo is a scenic high-altitude lake in East Java, Indonesia, popular as a rest and camping spot for hikers on the route to Mount Semeru.
-
E.
Negaraku
Negaraku is the national anthem of Malaysia, symbolizing the country's sovereignty and unity.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ab4955111c8190835bf619adec21ff |
completed | March 6, 2026, 9:38 p.m. |
| NER | Named-entity recognition | batch_69abd1abd3688190b5874249e1e333bc |
completed | March 7, 2026, 7:20 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69af1f98a1a48190bc9eeb25868a2f9b |
completed | March 9, 2026, 7:29 p.m. |
| NEDg | Description generation | batch_69af236665488190ab178fe27bb078b6 |
completed | March 9, 2026, 7:45 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69af23eac91881908c232fa5ea0ed587 |
completed | March 9, 2026, 7:47 p.m. |
Created at: March 6, 2026, 9:45 p.m.