Triple

T2496254
Position Surface form Disambiguated ID Type / Status
Subject Crash Bandicoot E52157 entity
Predicate supportingCharacter P7748 FINISHED
Object Aku Aku
Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
E273774 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Aku Aku | Statement: [Crash Bandicoot, supportingCharacter, Aku Aku]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Aku Aku
Context triple: [Crash Bandicoot, supportingCharacter, Aku Aku]
  • A. Rakai Pikatan
    Rakai Pikatan was a 9th-century Javanese king of the Medang (Mataram) Kingdom, known for consolidating royal power in Central Java and patronizing major Hindu temple construction.
  • B. Dimalik
    Dimalik is the indigenous traditional religion of the Dimasa people, encompassing their ancestral deities, rituals, and cosmological beliefs.
  • C. Lemi
    Lemi is a small rural municipality in southeastern Finland known for its lakes, forests, and traditional Karelian culture.
  • D. Ranu Kumbolo
    Ranu Kumbolo is a scenic high-altitude lake in East Java, Indonesia, popular as a rest and camping spot for hikers on the route to Mount Semeru.
  • E. Negaraku
    Negaraku is the national anthem of Malaysia, symbolizing the country's sovereignty and unity.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Aku Aku
Triple: [Crash Bandicoot, supportingCharacter, Aku Aku]
Generated description
Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Aku Aku
Target entity description: Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
  • A. Rakai Pikatan
    Rakai Pikatan was a 9th-century Javanese king of the Medang (Mataram) Kingdom, known for consolidating royal power in Central Java and patronizing major Hindu temple construction.
  • B. Dimalik
    Dimalik is the indigenous traditional religion of the Dimasa people, encompassing their ancestral deities, rituals, and cosmological beliefs.
  • C. Lemi
    Lemi is a small rural municipality in southeastern Finland known for its lakes, forests, and traditional Karelian culture.
  • D. Ranu Kumbolo
    Ranu Kumbolo is a scenic high-altitude lake in East Java, Indonesia, popular as a rest and camping spot for hikers on the route to Mount Semeru.
  • E. Negaraku
    Negaraku is the national anthem of Malaysia, symbolizing the country's sovereignty and unity.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ab4955111c8190835bf619adec21ff completed March 6, 2026, 9:38 p.m.
NER Named-entity recognition batch_69abd1abd3688190b5874249e1e333bc completed March 7, 2026, 7:20 a.m.
NED1 Entity disambiguation (via context triple) batch_69af1f98a1a48190bc9eeb25868a2f9b completed March 9, 2026, 7:29 p.m.
NEDg Description generation batch_69af236665488190ab178fe27bb078b6 completed March 9, 2026, 7:45 p.m.
NED2 Entity disambiguation (via description) batch_69af23eac91881908c232fa5ea0ed587 completed March 9, 2026, 7:47 p.m.
Created at: March 6, 2026, 9:45 p.m.