Triple

T2496229
Position Surface form Disambiguated ID Type / Status
Subject Crash Bandicoot E52157 entity
Predicate developer P73 FINISHED
Object Naughty Dog E240599 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Naughty Dog | Statement: [Crash Bandicoot, developer, Naughty Dog]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Naughty Dog
Context triple: [Crash Bandicoot, developer, Naughty Dog]
  • A. Naughty Dog chosen
    Naughty Dog is an American video game developer best known for creating acclaimed franchises such as Crash Bandicoot, Jak and Daxter, Uncharted, and The Last of Us.
  • B. Ninja Theory
    Ninja Theory is a British video game development studio best known for cinematic, story-driven action titles such as Hellblade: Senua’s Sacrifice.
  • C. Swordfish Studios
    Swordfish Studios was a British video game development company known for creating titles such as World Championship Rugby and 50 Cent: Blood on the Sand.
  • D. Kojima Productions
    Kojima Productions is a Japanese video game development studio founded by Hideo Kojima, best known for creating cinematic, narrative-driven titles such as Death Stranding and the Metal Gear series.
  • E. Massive Entertainment
    Massive Entertainment is a Swedish video game developer best known for creating the real-time strategy game "World in Conflict" and leading development on several titles in Tom Clancy’s The Division series.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ab4955111c8190835bf619adec21ff completed March 6, 2026, 9:38 p.m.
NER Named-entity recognition batch_69abd1abd3688190b5874249e1e333bc completed March 7, 2026, 7:20 a.m.
NED1 Entity disambiguation (via context triple) batch_69af1f98a1a48190bc9eeb25868a2f9b completed March 9, 2026, 7:29 p.m.
Created at: March 6, 2026, 9:45 p.m.